BOTS: Bio-inspired Robotics Group
BOTS: Bio-inspired Robotics Group
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Machiavellian Agents: Player Modelling to Deceive and be Deceived
Automated Design for Playability in Computer Game Agents
Cache Consensus: Rapid Object Sorting by a Robotic Swarm
Conformity and Nonconformity in Collective Robotics: A Case Study
Achieving Desirable Gameplay Objectives by Niched Evolution of Game Parameters
Supervised Learning in Robotic Swarms: From Training Samples to Emergent Behavior
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